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  1. Hello! My name is Ilia, I compose music for everyday usage: video games, animations and so on. I like impressive video games, colourful cartoons and animation - in short words all that gives people joy. Quantity of my finished projects is approaching 100 (i have many completed html5 projects, mail me i will give links to the games). I have a degree in the speciality "Information science in Art". I practise playing musical instruments (clarinet - elementary music school, drums) for about 20 years and composing music for about 10 years. Since 2016 I’ve been also studying interactive audio at the Sound Design Institute in Moscow. You can test my skills! http://www.volkovstudio.com/ You can contact with me via skype: vierarmig e-mail: [email protected] Please check my portfolio: https://vimeo.com/vierarmig/videos/all/ https://soundcloud.com/vierarmig https://www.youtube.com/user/CAFCAFCAF3/videos Selected works: Music sets: https://soundcloud.com/vierarmig/secret-track https://soundcloud.com/vierarmig/sets/hero-simulator
  2. 'Sci-Fi Weapon Sound Effects' is the latest release from Bluezone Corporation. With 127 sounds available in high resolution, this next-generation sound library offers innovative material for game developers, filmmakers, YouTubers and any independent creators looking to expand their arsenal. Indispensable for action scenes in futuristic worlds, including fantasy and cyberpunk themes, this state-of-the-art weapon sound pack will fit into any fictional universe. Technical specifications : Editor : Bluezone SKU : BC0295 Delivery : Download link Download size : 313 MB Extracted size : 370 MB Format : WAV Resolution : 24 Bit / 96 kHz Channel : Stereo Total files : 172 Total sounds : 127 Metadata : No Track list : Yes Price : 14.95 € More information : Sci Fi Weapon SFX
  3. Hi! I am offering my services as a sound designer / audio programmer for your game projects. I can offer a wide variety of styles for your videogame, from atmospheres and cutting edge trailer style sfx to original foley recording, design and implementation. Some of my projects: contributing in games like Thrive and Tonka, designing sounds and sfx for an upcoming open source MMORPG project, and designed sfx and tracks for companies like Sencit Music and Pinewood Studios. My experience ranges in designing audio, dialogue, audio cleanup, and audio implementation. I am familiar with implementing and designing sounds and music using Wwise. I have also used Wwise in conjunction with FMOD and Unity, as demonstrated in my clips of games like LIMBO and RollingBall, which can be found on my website. I am also an avid user of DAW's such as ProTools, Reaper and Logic. Throughout my music career; session drummer and sound engineer in a variety of studios around London and Barcelona, I have developed a detailed and sensitive ear which has helped me bring new insights into my sound design. If you are interested, I would be glad to hear about any ongoing project or projects. I am also open to Rev-Share or non profitable projects if interesting enough, I am always open for new and interesting concepts. Here are a few examples of my work and my website for future reference. Sound Design Audio Reel https://www.jbsounddesign.com/ Let's chat and see how I can help you and your team achieve your goals and creative vision. Drop me an email at [email protected] All the best HTML5!
  4. Dear Friends, I am a German Composer and Sound designer living in the Netherlands. My work is licensed by many clients, such as government officials, creative agencies, publishers, film makers, animators, photographers and web companies (Google).Summary: composing of classical / contemporary music and soundtracks for commercials, movies, games, animation, trailers 20+ years of playing the classical piano with certificate sound design (stingers, trailers, soundlogos, atmospheres, one-shots) Examples of my work: 8Bit-ish game-oriented tune soundtrack for a children's game browser strategy soundtrack ios shooter game soundtrack explainer - background music and final mix classical showreel my stockaudio collectionContact me via PM or the contact form on my website: http://www.dreikelvin.nl/Talk soon!Robert
  5. Hello there, I'm a sound designer / music producer who creates audio for games, animations, films and also works as a ghost producer. If you ever need anything audio-related (Music / Sound Design / Audio Integration / Adaptive Music / VO / Audio Editing etc) please feel free to message me. I would be happy to contribute! DEMOREEL: SoundCloud Website e-mail: [email protected] chirp-chirp!
  6. Hi! My name is Esteban Tamashiro. I am a freelance composer with experience in several kind of games. I hold a Master's Degree in Music Composition for Visual Media from the Conservatori Liceu. I am particularly interested in RPG, JPRG and Visual Novels, or any based-story game. I offer a FREE DEMO for indies developers. WEBSITE: www.estebantamashiro.com CONTACT: [email protected] Last Works: Memory Trees OST (RPG): Listen > https://soundcloud.com/esteban-tamashiro/sets/memoy-trees-forget-me-not-ost _____________________________________________________________________________________________________________ Dawn Drop OST: Listen > https://soundcloud.com/esteban-tamashiro/sets/dawn-drop-ost ____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ Cinematics are often very important in games. They allow the developer to make the dramatic presentation of their game.A few examples of my work:
  7. Hello guys, My name is JK. I'm a professional video game and theme music composer. I've written music for video game developers for many years. Below is my area of work for video game and theme. A Wide Range of games Action, Adventure, Casual, Puzzle, 8bit/chiptune, Arcade, Sci-fi, fantasy 2.Production & Media Video Channel/ Presentation, Podcast, Cartoon, Movie, Anime, Corporate, Business, Inspirational Themes, Advertise. If you're interested in hiring me, you can listen to music and check out my gig on this site https://www.fiverr.com/jaksanapong/create-original-music-loop-for-your-game-or-video If you have some question or concern, feel free to shoot me a message Thank you and I'm looking forward to working with you guys. JK
  8. Hello, Any idea if there is a problem on loading .ogg files on chrome mobile? Im trying : PIXI.loader.add('menu', "assets/audio/menu.ogg"); PIXI.loader.load(function (loader, resources) { console.log(resources) resources['menu'].data.play() }) It works perfect on PC but on Mobile (CHROME IPHONE) its doesnt reach the console.log line. Any Idea?. Thanks
  9. Hi! My name is Matt Dear, I am a sound designer, composer and audio implementor. I've combined my two great passions of audio and gaming to create in-your-face, highly varied audio assets! Portfolio: https://soundcloud.com/matthewdear-1 Here are a few points about me: - I've been making audio for games since 2014, during that time I've worked on a wide variety of projects covering many different styles. - I run a pro-quality home studio; capable of both realistic, high quality recordings and far-out conceptual effects/ambiences. - I also do freelance work at OMUK's London studio. OMUK are a world-renonowned dialogue studio, working on games since 1996! - You can view my Soundtrack, SFX and dialogue portfolios via my website http://matthewdear.tumblr.com/ - Last year I completed an online course using Wwise audio implementation software. I've since used this knowledge to program my own audio systems. You can see a demo of my Wwise work here: https://www.youtube.com/watch?v=AzGzWWOzsiU Some examples of my previous work: - Unknown Fate - first-person, VR, puzzle game - Sound Design & SFX http://store.steampowered.com/app/510390/Unknown_Fate/ - Folk Tale - RTS RPG - SFX http://store.steampowered.com/app/224440/ - Heart Forth Alicia - Side-scroller RPG - SFX in collaboration with developer Alonso Martin https://www.youtube.com/watch?v=MQUcjcQpshc - Horizon Zero Dawn: Frozen Wilds - Dialogue Editor - Warhammer End Times: Vermintide & Warhammer: Vermintide 2 - Recording Engineer & Dialogue Editor - Bananadoh! - Mobile Game - SFX & Music - https://www.youtube.com/watch?v=xoPw27ro5BE - Rising Legends - Retro side-scrolling beat'em'up - SFX http://steamcommunity.com/sharedfiles/filedetails/?id=628812789 https://www.youtube.com/watch?v=L3COd85u44g&list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb&index=5 - Clicker Guild - Steam game - SFX https://steamcommunity.com/sharedfiles/filedetails/?id=700666734 - 'Puzzle House: Mystery Rising' - iOS game - SFX http://www.pocketgamer.co.uk/r/Android/Puzzle+House%3A+Mystery+Rising/video.asp?c=64147 You can see more of my audio-video demos here: https://www.youtube.com/playlist?list=PLQkzN1PTj-9vk8xjEZoK8iY4_ySLtKXUb Please get in touch if you like what you hear, my rates vary depending on complexity/style and can be flexible to meet your budget. I am willing to work for rev-share if the project is right. Matthew Dear Email: [email protected] Phone: +447437015647 Discord: Matthewdeargameaudio#7804 Skype: matthew.dear2
  10. Hi everyone, I'm JK. I has been working with game developers for several years. I have written music in many styles for a wide range of games: Arcade, Action, Adventure, Casual, Puzzle, 8bit/chiptune. I also created songs for video presentation for your video. You can hire me through this https://www.fiverr.com/jaksanapong/create-original-music-loop-for-your-game-or-video Otherwise you can check out my Royalty Free Music here. https://www.pond5.com/artist/jaksanapong#1/collections How does Royalty Free work? It's easy. You just buy them for one time and then you can use them for all of your commercial project without any additional fee. Some people ask me about the process of hiring, here the answer If you guys are not comfortable with hiring me through a platform which is the fastest and safest platform to use, then you can directly message me or email me here [email protected] and we'll figure out the best way to work together No worry I always find the way to make things easier. Here is my portfolio https://soundcloud.com/rockman154-1 I'm really excited to work with you guys Thanks JK
  11. Hello everyone, if you are a game developer and you need a unique, high-quality and interesting sound or soundtrack then I will be glad to work with you. I have a lot of experience in sound production, compositing, sound design, mixing, mastering and sound editing. I work with Cubase more than 8 years. I very often produce sfx and write music, mostly soundtracks with a lot of orchestral instruments, synthesizers, live recordings, etc. So I'm a composer, musician and sound engineer. Check out some of my previous work on the link: Soundtracks: https://soundcloud.com/amadey-3 Soundtracks for the space indie game: https://soundcloud.com/amadey-3/sets/universe Also I'm interested in your opinion about my work. The price is negotiable, depends on the amount of work and whether the project is interesting;) Best regards, Evgeny
  12. Greetings!I'd like to present you the new platform where you can acquire licenses for music and sound effects: www.sounds4media.com Every file here is composed/produced/designed and owned by one person. It is a bypass for a corporative system: there are only few terms for using our products and it's definitely easier to make a specific deal with us To keep track with the new content on our site you can also follow us on Facebook. Search for Sounds4media - music and sound effects library or click link: https://www.facebook.com/SOUNDS4MEDIAcomWe also post some news, interesting stuff about sound design etc.
  13. Hi there! Lawrence Steele here and I run Satsuma Audio, a provider of high quality music and sound effects for video games. I have no particular sentimental affinity for the satsuma, just thought it was a catchy name I am an experienced composer and sound designer, and have created audio for 45+ titles in a wide variety of styles. I've been into computer games and music pretty much my entire life so to combine the two to make a living is pretty damn awesome. I am extremely passionate about my work and strive to create something outstanding for every project I work on. (I'm also not good at starting sentences that don't begin with "I" ...) Some of my recent projects include: * Tabletop Simulator - Popular physics based board game engine. * WarBits - Highly polished turn based strategy on iOS * Asgard Run - Viking themed 3D endless runner on mobile. * Crazy Seahorses - Zany mobile sidescroller. You can check out more about me and my work on my website http://satsu.ma, alternatively read on... One thing I love about writing music for games is you never know what style you will end up writing in next. Over the years I have composed everything from orchestral to chiptunes, gangsta beats, spooky jazz, happy puzzle themes, fast-paced bluegrass and of course... dubstep! For a wider selection of my work you can check out the audio page of my website. Or also the super awesome video show reel that should be located directly underneath this sentence. (Image links to YouTube video) I was first drawn to game audio by my love of writing music but soon discovered the wonders of sound design and now find it just as enjoyable and creatively rewarding as music composition. I've created SFX for a whole bunch of different games, most notable would be browser based MMORPG SideQuest which saw me create many hundreds of sounds for monsters, spells, skills etc. Another recent SFX project is iOS turn based strategy title WarBits for which I created a nice mix of retro interface sounds and big explosions! (WarBits trailer here) I also have experience and knowledge of the latest in game audio software packages and middleware, including Unity, FMOD and WWise. Now that FMOD, WWise and Fabric are all free to use for indies, if anyone's working on a project which could be enhanced by one of these programs, let me know, I would love to be involved! Here's the SFX showreel video... (Image links to YouTube video) When it comes to pricing I try and be as flexible and affordable as possible. My rates are 'indie-friendly' and I am always open for negotiation and willing to adjust to suit budgets of varying sizes. I always consider revenue share options and other payment methods too if the project seems like it will be especially fun or creatively rewarding to work on. So if you have any sound or music needs for your projects please get in touch, no job too big or small! You can reach me at: [email protected] @SatsumaAudio Or check out more about me and my work on my site http://satsu.ma TL;DR - I make sounds, maybe I make sounds for you?
  14. hello, I'm Sebastian and I'm an audio designer/producer, I have produced 2 sound effects packs that you can use for free. All sounds are licensed by CC BY-SA license. To check the 2 packs on my website: http://www.audiorhapsody.com/2016/10/07/sound-effects-pack-1/ http://www.audiorhapsody.com/2016/10/08/sound-effect-pack-2-epic-download/ Or on my Youtube channel: Best wishes with your games and projects.
  15. Hi, friends I'm a game music composer who has been composing music and sfx for game projects for several year. If you need cool music and sfx for your game, take a visit at my collection here http://bit.ly/JKMusicSFX All of My Music and SFX is Royalty Free. You need to buy them at first and then you can use them in all of your commercial projects without any additional fee. If you're interested in hiring me, please check this link http://bit.ly/CustomMusicProject Best, JAK
  16. Hi! My name is Vladimir and I am an aspiring composer and sound desginer looking for interesting projects! Music demo reel: https://soundcloud.com/arvianth/sets/demo-reel Recent Sound Effects demo: https://www.youtube.com/watch?v=RQExnIpyKi8 Feel free to contact me via: email: [email protected] skype: sdragon3d telegram: arvianth I'll be happy to hear from you! :3 Recent project: War Grounds game soundtrack https://soundcloud.com/arvianth/sets/war-grounds-soundtrack
  17. Hi Everyone, I am an Emmy-Nominated Composer and Sound Designer in the Game, Film and TV industry for 10 years. My projects range from AAA games like the soon to be released Just Cause 3 to casual and web based games for clients like Cartoon Networks and Nickelodeon. My audio can be heard on over 85 games titles which include many mobile indie games. Where can I listen to your audio? Previous work and full credit list can be found at http://www.seriallab.com What are your rates? Rates depend on the style and complexity of the music, sfx and voice over work your project requires. Contact us today and we can work out a budget that will match your projects needs! How do I contact you? We respond quickly to requests from the contact page on our website or directly by emailing sounddesign (a) seriallab.com Looking forward to hearing from you!
  18. Hi there! Lawrence Steele here and I run Satsuma Audio, a provider of high quality music and sound effects for video games. I have no particular sentimental affinity for the satsuma, just thought it was a catchy name I have experience creating audio for numerous titles in a wide variety of styles. I've been into computer games and music pretty much my entire life so to combine the two to make a living is pretty damn awesome. I am extremely passionate about my work and strive to create something outstanding for every project I work on. (I'm also not good at starting sentences that don't begin with "I" ...) More about me and my work on my website http://satsu.ma, alternatively read on... One thing I love about writing music for games is you never know what style you will end up writing in next. Over the years I have composed everything from orchestral to chiptunes, gangsta beats, spooky jazz, happy puzzle themes, fast-paced bluegrass and of course... dubstep! For a wider selection of my work you can check out the audio page of my website. Or also the spiffy video showreel that should be located directly underneath this sentence. (Image links to YouTube video) I was first drawn to game audio by my love of writing music but soon discovered the wonders of sound design and now find it just as enjoyable and creatively rewarding as music composition. I've created SFX for a whole bunch of different games, most notable would be browser based MMORPG SideQuest which saw me create many hundreds of sounds for monsters, spells, skills etc. Another recent SFX project is upcoming iOS turn based strategy title WarBits for which I created a nice mix of retro interface sounds and big explosions! (WarBits trailer ) Here's the SFX showreel video... (Image links to YouTube video) When it comes to pricing I try and be as flexible and affordable as possible. My rates are 'indie-friendly' and I am always open for negotiation and willing to adjust to suit budgets of varying sizes. I always consider revenue share options and other payment methods too if the project seems like it will be fun or creatively rewarding to work on. So if you have any sound or music needs for your projects please get in touch, no job too big or small! You can reach me at: [email protected] @SatsumaAudio Or check out more about me and my work on my site http://satsu.ma TL;DR - I make sounds, maybe I make sounds for you?
  19. Hello all, this is my first post here and I have an issue with some code. Basically, I am working on a vertical side-scrolling game where you control a ball falling onto various platforms. I have worked out the theme song and have no issues with that. I also have no issues with the "game over" sound I've made. So here is the issue I'm facing: I have a group of sounds that correspond with the keys on a piano (i.e. I have a sound for "C", "D", etc.). I have loaded these sounds and added them to my play state. I want a note to play when the player (ball) lands on a platform. Currently, I am using: game.physics.arcade.collide(player, platforms, this.playNote, null, this); and here is the function playNote: playNote: function() { notes.c.play(); }, in order to play the note. As you might guess, the note plays over and over again as the player is constantly colliding with the platforms. Does anyone have any solutions for me so that each sound can play only ONE time when the player collides with a platform? Thanks!
  20. My name is Daphna and I am the founder of Sweet Beats. We are a group of Los Angeles based audio professionals offering a high end sound production. In order to give game developers the BEST music service we have composed a quick survey. Take a minute of your day to enter an iPad prize drawing by answering this survey: http://goo.gl/forms/3oUGvvkXoA We would love to get some feedback and questions! Check out a few of our website: http://sweetbeats.co/ you can contact me directly at: [email protected] or call us: 1-302-213-8036
  21. My name is Daphna and I am the founder of Sweet Beats. We are a group of Los Angeles based audio professionals offering a high end sound production for games. We created an online platform that allows you to start a new music production in a few easy steps, once the production is submitted your producer will assign the right composer to your specific production - we match a composer that fits the type of music you are looking for. You can track the progress of your production and contact your private producer at any time, from anywhere in the world, using our web-based, user friendly dashboard. Get an original music production for you game at $299! we never re-use tracks across productions, every production is unique! Check out our website: http://sweetbeats.co We would love to get some feedback and questions! you can contact me directly at: [email protected] or call us: 1-302-213-8036
  22. Hey guys. This is Timothy McHugh here from Sonniss. Hope your day(s) are going well. I just thought I would write a quick post to let you all know that we are having HUGE sound effect sale at the moment that I thought a few of you in here may be interested in... You can find exclusive deals from the likes of; Chuck Russom FX, RDGSoundFX, 3maze, Beautiful Noise, C.A. Sound, Inc, Carl Malherbe, Detunized, Eiravaein Works, Josh Reinhardt, Giorgio Riolo, Glitchedtones, KDSound, Alexander Kopeikin and many more. Various discounts ranging from 10% to 50% off all libraries. Check it out over at: Sonniss.com Timothy.
  23. Hi there. We at Tonenoise.com believe that most of the music aimed at games is cheap and cheesy and we aim to change that with our library of tasteful CC licensed music. Just because it's a game shouldn't mean that the soundtrack is aimed at toddlers, and even if it is aimed at toddlers, it doesn't mean the music has to be bad! We also do bespoke composition and sound design for projects, and sell licence-free music too. Here's a video of our game-audio portfolio; https://www.youtube.com/watch?v=H5IO7l5EENQ Thanks. Tonenoise.com
  24. Hello, I'm Ryuno. Some of you may know me from the from the Chiptunes = WIN: Volume 2 compilation or from a recent Comiket 85 release. My game audio work has been featured in games such as SlotTitan, Slot Circus and several others. Here are some demos of my work: Cinematic Demo 1 Cinematic Demo 2 Nuclear Winter, based on Carol of the Bells Short jazz track for last year's Ludum Dare challenge Modern Metal track, "Ars Finita" Chiptune track, "Wub Dub De Club" I'm currently making my services available as a Sound Designer, Music Composer and Audio Engineer for freelance or part-time work. If you need electronic dance tracks with cutting-edge sounds, retro music to accompany your 8-bit era inspired game or powerful and aggressive down-tuned guitar work, let me know. Besides Dubstep, Metal and Chiptune I have worked with Drum & Bass, Electro, House, Trance, Ambient, Jazz, Breakbeat, Classical/Cinematic score, Hardcore (both mosh-pit and UK genres), Glitch Hop, Flamenco, Pop/Alternative Rock, Drumstep, Trap, Hip Hop, Synthwave and many more. My services aren't limited to composing and remixing tracks: I can develop custom sound effects for your project using a wide array of synthesizers. Also accepting mixing and mastering gigs: if you have a problem with your project's audio, we can work on a solution. My prices are accessible and I work exclusively with PayPal. Skype: Ryunocore E-mail: [email protected] Thank you for reading this. I look forward to working together on new and exciting projects.
  25. Hi there I help developers realize their game's audio potential. Some of my services includes: Creative: Sound design Composition Post Production Voice Over Audio direction Game Mixing Mastering Audio Branding Technical: Technical sound design & Sound Implementation (Fmod, WWise, Fabric) Audio feature design Audio documentation Porting / Optimizing from console to handhelds (NDS, 3DS) Music file format conversion to and from including transcription to GM midi, midi+DLS or mod (.XM, .IT, .S3M) About Me: 10 years experience doing this commercially. Have helped create the sonic identity for many popular games. Yes, I do work with indie developers too. Check out our latest Indie game: LeagueRunners You can learn more about my experience at www.GroovyAudio.com
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