Hello.
As I mentioned in title, setting text bounds causes game getting crashes.
var bar = game.add.graphics();
bar.beginFill(0x000000, 0.2);
bar.drawRect(FirstCave.position.x, 100, FirstCave.width, 230);
var style = { font: "bold 25px Arial", fill: "#fff", boundsAlignH: "center", boundsAlignV: "middle" };
CaveName = game.add.text(FirstCave.position.x, 100, "Kopalnia Złota", style);
//CaveName.setTextBounds(0, 100, 100, 100);
Code is from THAT example.
Did I made mistake somewhere?