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Showing results for tags 'setTo'.
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Hello. I want to use the physic arcade with objects that have physic p2. I get an error console. Uncaught TypeError: Can not call method 'setTo' of undefined Any help with that?
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Hi! I have a sprite scaled.this.player.scale.setTo(0.7, 0.7); When the sprite is moving does rare things. It doesn't move correctly. But if the sprite is scaled 0.5 0.5 is moved perfectly. What I doing bad?