Hi, I've recently started work on a platformer where level information is stored in json files. However I can't see a way to load all the files nessecary without having multiple states. Essentially my issue is that I have a Level Data file which, amoungst other things, contains the filename of a tilemap file, this tilemap file contains the filename of the tile image. I need all these files before the game itself can start. Is there a way in phaser to seqentially load these files, ideally in the preloader phase of a state? If I haven't made this clear enough please ask questions. Thanks, Miniscoggs