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  1. Hi there I try to load babylon file from STRING, I found : BABYLON.SceneLoader.Load("", "data:...", engine, function (newScene) { }); on : http://doc.babylonjs.com/exporters/Working_with_Blender but it just don't show model , even if it is only box . I am interested can I put something like var scenetexture = "data:image/png;base64,iVBORw0KGgo ..."; var scenebabylon = "data:{ .......}"; BABYLON.SceneLoader.Load(scenetexture, scenebabylon, engine, function (newScene) { }); and fallowing question if that possible , can we use more then one texture in string as texture for model in babylon scene ?? Regards
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