I am sure I miss something. I did this to scale my game to available space in my Nexus 7: window.document.addEventListener('deviceready', function (event) {'use strict'; WML.gameObject.scale.scaleMode = Phaser.ScaleManager.EXACT_FIT; WML.gameObject.scale.forceOrientation(true, false); WML.gameObject.scale.pageAlignHorizontally = true; WML.gameObject.scale.pageAlignVertically = true; WML.gameObject.scale.setScreenSize(true); console.log("deviceready " + event);});So yes this event is fired, I get the last log command printed in console. But still the game doesn't fit all into the screen. Anything I should consider further? Plus on my real nexus7 it also goes into protrait and landscape but want it only in landscape. I also have this line in my index.html <script src="cordova.js"></script>Does XDK imports is automatically or I have to include this script in my folder? Not sure where to find it?