Hi,
I am trying to find out if it is possible to adapt this 'sphere.applyDisplacementMap ("/ assets / amiga.jpg", 0, 1.5);' of this example https://www.babylonjs.com/demos/displacementmap/ on an object create in blender with the adapted uvs.
To make it simple I would like to be able to change the shape of my object with a heightmap. I do not need to animate it.
I do not find a track to create this effect so I ask the question as to whether it is really possible.
Thank you