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Showing results for tags 'rocket hit'.
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<script> this.input.keybord_F_key(‘isdown’,go); function go(){ this.add.anims({ targets: rocket, rocketPosition: { t:1, rocket.x: path.get.point.x, rocket.y:path.get.point.y, duration: 500 } }) } this.setColide(rocket, planet, blowUp); function blowUp(){ this.add.anims({ targets: planet, frames: {begins:1,ends:6}, frameRate: 20 }) } </script> I have to say that beeing a newbie on Phaser, I dont know if it is the right tool for little fun animations. If so can I have some help, please. Or, have you any idea for a different tool for projects like that? I know many things about html, css, javascript, d3.js, gsap.js, jquery.js. I have a tilesheet that begins with a planet and ends with the explosion of the planet. I have the rocket. When I push the F (fire) key it moves on path and destroys the planet. It explodes on it! Can I have any help in order to speak Phasers 3 language so I can give flesh and bones to my project? You have to keep in minde the unfortunate scarcity of Phaser 3 tutorials that could help people, thirsty for coding, like us. Again if you know some other tool for little animations, can you tell me what is that? I would be grateful if you do ...