Hi,
I want to offer user to disable reflections in my application so that there is gain in fps if he/she wishes to. I set ReflectionTextureEnabled in standardMaterial to false, the reflection is disabled but there is no performance gain. Removing the reflection texture from the mesh's material does increase the fps count. But I don't want to remove the reflection texture completely as user can toggle this back on again. Any strategies on how to do this?
http://www.babylonjs-playground.com/#DHPSEM#1