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Showing results for tags 'reflection texture'.
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Hi, I want to offer user to disable reflections in my application so that there is gain in fps if he/she wishes to. I set ReflectionTextureEnabled in standardMaterial to false, the reflection is disabled but there is no performance gain. Removing the reflection texture from the mesh's material does increase the fps count. But I don't want to remove the reflection texture completely as user can toggle this back on again. Any strategies on how to do this? http://www.babylonjs-playground.com/#DHPSEM#1
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- reflection texture
- reflectiontextureenabled
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The readme for the blender exporter says that it exports reflection textures. How do you add them in blender? Is it with an environment map texture? http://www.html5gamedevs.com/topic/2112-how-to-make-reflection-or-mirror-in-blender/ This topic seems to say that they must be added in javascript, but maybe I read it wrong.
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- blender
- reflection
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