HI,I have a scene where I need to create a lot of environment maps, so I used Reflection Probes, and after the mesh and material are ready, do the following:
probe.refreshRate = BABYLON.RenderTargetTexture.REFRESHRATE_RENDER_ONCE;
This works especially well.
My question is, I have much more special mesh in the scene, if every time I go to use reflection probes, will extend its load time, so, I want to keep reflected probe the face of the six cubes into images.