Jump to content

Search the Community

Showing results for tags 'rayo'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hi, I am the author of Phaser Editor but today I want to present you the early version of Rayo. As the title says, it is a lightweight editor made specially to develop Phaser games. Why a new editor? Rayo is an "experiment" I started to test some great tools like ternjs with the hope to include them in Phaser Editor. Very soon I realized that the experiment was a good opportunity to release a complete text editor for those developers who dislike huge IDEs like VS and WebStorm but wants nice features like auto completion. So I did an extra effort and the preview version of Rayo is here, with some exciting features out of the box, like auto completion, jsdoc hovers, symbol rename, go to definition, quick outline, source reformatting, integrated linter, Phaser templates, buit-in http server, built-in Phaser Chains, and more... It is a very young project and there is not doubts that it lacks of lot of features that you will find in well known editors like brackets or sublime text, but we focused on provides a nice experience for Phaser games programmers. So go and download it! We also wrote a small tutorial. Please do not hesitate to report any bug or request a feature here or in our blog. Thanks, Arian
×
×
  • Create New...