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Showing results for tags 'range'.
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1) Is there a way to create animation ranges via blender? e.g. define there that between 50-100 is a "win" animation, instead of defining it in bjs as follows: skeleton.createAnimationRange("win", 50, 100); Maybe by exporting markers? https://www.blender.org/manual/animation/markers.html 2) Is there a way to get the total frames of a skeleton in bjs?
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Hey guys, the canvas is a small part of my website. <canvas id="canvas" style="position: absolute; width: 80%; height: 80%; touch-action:none; "></canvas> How can I set the range from my joystick camera? It recognize the camera in the whole website.