Search the Community
Showing results for tags 'random-sprite'.
-
Hello all, I am new here and playing with Pixi.js using latest build but learning with old tutorials and examples. My question is I am working on a Board Game: Jackpot game Problem: I want to generate 3 Random Sprite images on canvas but how to do that. I tried but it's not working, how to pass random fruit image into sprite and display it on canvas. Thanks in Advance. PIXI.loader .add("images/48.png", "images/49.png", "images/50.png", "images/52.png") .load(setup); function setup() { var randomFruits = ["images/48.png", "images/49.png", "images/50.png", "images/52.png"]; function getRandomFruit(fruits) { var num = Math.floor(Math.random() * fruits.length); if (num === 0) { num = 1; } var fruit = fruits[num]; console.log(fruit); } getRandomFruit(randomFruits); let orange = new PIXI.Sprite.fromImage(fruit); orange.scale.set(0.6); orange.x = (app.renderer.width / 2) + 230; orange.y = (app.renderer.height - container.height) / 2 + 20; app.stage.addChild(orange); }
- 12 replies
-
- math.random
- random-sprite
-
(and 1 more)
Tagged with: