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Hi all, Sorry to start with a game showcase (well, actually two) on my first forum post, but I guess a lot of guys are looking at this forum to see what others are doing and so thought I'd jump right in! I'm posting on behalf of Wizcorp, a Tokyo-based startup specializing in the development of HTML5 mobile social games. We started life as a consultancy and have collaborated with some pretty big companies including GREE and Capcom, but recently decided to self-publish a couple of puzzle games which we developed for iOS as free-to-play titles on the App Store. And so without further ado, here they are: Celulo is a challenging and addictive puzzle game in which players must link the titular Celulos in order to create a circuit connecting the sides of the board. The longer and more complex the circuit, the more points they are awarded. Gameplay trailer: http://youtu.be/9jufDrLSq10 App Store link: https://itunes.apple.com/app/id634795239 Tiki Takoo - Paradise Island is a simple yet addictive puzzle game in which players must eradicate the colorful Bad Tikis by finding the sequence shown at the top of the screen. As the game progresses, the sequences become longer and tougher to find, and players can get bonus points by making combos, using Power-ups or activating Fever Mode. Gameplay trailer: http://youtu.be/SZCkJkUEVwQ App Store link: https://itunes.apple.com/app/id634784938 In terms of the tech behind the games, both were created using a combination of HTML5 and a number of other tools. The core of the client was written in Canvas and accelerated by the Ejecta framework, giving the games superior reactivity and speed which we believe not only matches but exceeds that of many native apps. This was then wrapped in PhoneGap, enhanced by a handful of homemade and open-source plugins to offer functions such as in-app purchases, Facebook and GameCenter connectivity. On the server side, we chose to use the Node.js platform coupled with Couchbase for data storage, both made easily programmable with the help of Wizcorp’s own proprietary server framework, MAGE. Please take a look at the games and let us know what you think. I'll be happy to answer any questions you may have, technical or otherwise. Cheers! Mark
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Lamesi: Requiem of the dragon (short puzzle adventure game)
GioKoala posted a topic in Game Showcase
Hello, I would like to share my first game made with Phaser https://louis-mon.itch.io/lamesi It's a (free) short puzzle game (kind of point and click) with some Zelda inspiration. See more details in the above link. Best played on desktop or tablet with stylus, does not works well on mobile device. -
Hi, I hope you are doing well! It is with joy that I share with you the game GravytX The Gravytoid! (The game should have been released 4 years earlier but due to some technical constraints it was delayed!) Trailer (Click on the image below): About the game: Play as GravytX an alien who has the ability to control objects remotely and manipulate gravity. Travel the universe to save the peoples who are under the domination of the Vodouas (Malicious beings who want to conquer the universe) and bring peace to their Planets. • Here are some surprises that await you on your travels: - Several Planets to discover - Diverse and fun levels - Gameplay mechanics unique to each Planet - Fun puzzles to solve - Multiple Bosses and Mini-bosses to challenge! - And many other things to discover (We are not going to reveal everything to you anyway!) • Note that the game supports Gamepads! Get ready to experience adventures beyond human understanding! Game link: Web (HTML 5) version Have fun and have a nice day!
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Hi I want to share my newest game. It's a classic jigsaw puzzle made with Phaser 3. Here to play: https://oliver77.itch.io/fantasy-jigsaw-puzzle Comments are appreciated. Thanks.
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Link: http://www.onlinedominogames.com/calomino Calomino is a maths puzzle for dominoes. The aim is to place all dominoes in their respective slots in the train by following mathematical clues. You also need to make sure that the touching ends of the adjacent dominoes match.
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Hi a little new puzzle game from me. https://oliver77.itch.io/creek-puzzle Made with Phaser 3. Thanks for feedback!
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Hi Everyone, Just wanted to show my HTML5 game made on android. "Mummy Maze Classic" is an puzzle game about mummies and egypt. In this game, you are the explorer and you have to find your way out, avoiding the mummies along the way by smart moves, use the walls to dodge the mummies. I created this game because this old version game on PC never made on android before. So I remade it to serve you guys who love it. Android Link: https://play.google.com/store/apps/details?id=com.mono.mummy I hope this game will satisfy you !
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Hello Everyone! I would like to introduce our new online HTML5 game called Sudoku Styles!! Here is the link: https://www.atksolutions.com/games/sudoku.html In addition to Classic Sudoku, this game also has 9 additional designed variations which works around the concept of constraints. A constraint is a group of boxes where each number in that box must be unique. Lets take a classic Sudoku puzzle rules for example: There are 27 constraints in a Sudoku and each constraint contains 9 cells: 9 large box, 9 rows and 9 columns. Each constraint can only contain the #'s 1 to 9 and there must be no duplicates within a constraint. Using this concept, many other variations are designed. Several of the other variations are: - Sudoku X - Sudoku plus 2 extra diagonal constraints forming an X - Extra Box Sudoku - Sudoku plus 4 extra boxes as constraints (Windoku) - Jigsaw Sudoku - irregular shapes making up the constraints - Mini Quad Sudoku - 4 6x6 Mini interlocked Sudoku's ... and a LOT more ... !! There are 3 levels: Easy, Medium and Hard. The HARD level can be very challenging! ** Every puzzle has only one unique solution that can be solved through logic. ** Here are some screenshots: It also works nicely on mobile devices like iPad and Tablets. This is a continuous work in progress with new puzzles being added. Have Fun! Cheers! ?
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Play Dodge This! Project trailer: https://www.youtube.com/watch?v=IxdGCpvh0jM Dodge This is a minimalist puzzle web game, where the goal is to eliminate all enemies with a single shot. Try to bounce as little as possible to meet the par. 30 levels are available for now. It's a solo project and it's part of a "12 web games developed in 12 months" series. I've used Cocos Creator and Typescript for the development. Thanks for playing!
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Play Snake Island: https://www.pirongames.com/snake-island/play/ Snake Island a 3D puzzle game, where the goal is to guide the snake to eat the fruit. It's my 25th browser game released as a solo developer, so YAY! Cake and champagne for everyone! For the mechanics and puzzles, I've drawn inspiration from various games like Lime Rick and Sokoban 3D. There are 20 levels available for now. Maybe more to come, if the game gains some attention. There's some room for improvement, like an undo system and better snake head highlighting behind obstacles. Developed in Unity (WebGL export), Inkscape for 2D graphics, uses Cube World/Proto Series assets pack. Additional 3D modelling/texturing was done using Probuilder. Thanks for playing and thank you in advance for the feedback! Game-play video and screenshots:
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https://www.crazygames.com/game/a-mole-in-a-hole A Mole in a Hole is a puzzle game to help a forgetful mole to find his way home. Look at the map and choose the right path! Go home to your wife before dinner is ready! She's waiting for you!
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After a few years break from creating the Point and Click game Bayou Island, I've decided to make a new game called "The Halloween Game" in time for the holidays. It also has a game creator so that others can make their own Point and Click Games which I'll be releasing later on, you can see a video of it here. The url to the game is = https://www.andy-howard.com/halloween-game I'm a front end developer and I've always wanted Point and Click games to be accessible via the web instead of always having to install apps. Unfortunately when I started this journey 5 years ago there was no lightweight solution in order to deliver such an experience. I think I've now managed to achieve all the typical features that one would expect in a Point and Click game. These include: - Inventory - Npcs - Music - Sound fx - Voice acting - Cut scenes - Playing as multiple characters - Close up puzzles and more... Some under the hood features include: - Lazy loading of rooms as you enter them (since memory is limited on mobile devices). - Sound sprites of voice acting - Runs off a JSON file, no database required Some future features I'd like to include: - Lip syncing - Ability to walk and talk at the same time - Escorting procedures (allow both playable characters and npcs to follow you). So please have a play and any feedback will be greatly received. Only thing I ask is please look upon this in a development perspective rather than the quality of the story and puzzles (I'm not great at those :)) As I have mentioned I also have an accompanying game creator which will allow you to make your own games. Your feedback on the demo game will help me finely tune the game creator before I release that too. Quick frankly if I had ever known it was going to take me this long to do - I never would have started it. However it has certainly kept me busy and focused throughout covid-19. Many thanks, Andrew Howard.
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https://www.pirongames.com/math-maze/play/ Math Maze is a minimalist puzzle/brain training game, where the objective is to connect numbers in a grid using arithmetic operator, having the expression just created evaluate to the target number. There are 30 levels for now (25 free, 5 for Web Monetization subscribers). Hopefully, more levels and challenge modes will come in the future. Made with Cocos Creator/coded in Typescript. Have fun and thanks for playing!
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The Inauguration is only days away. Can you find the U. S. Presidents in this customized HTML5 word search game? Use the mouse or touch screen to click, drag and find the words! Enjoy! https://www.atksolutions.com/games/wordsearch/presidents.html
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gamemaker:studio Box Kid Puzzles - a dynamic, top-down puzzle game.
T-Rex posted a topic in Game Showcase
Box Kid Puzzles is a spin-off/alternate reality version of our PC game - Box Kid Adventures. You play as Box Kid – a toy made of cardboard – going through various levels, full of nasty enemies and brain challenging puzzles. You can play it for free at https://poki.com/en/g/box-kid-puzzles Controls: Move - WASD or Arrow Keys Rewind - Back/Erase Key Screenshots: Links: T-Rex Interactive Website Box Kid Adventures Website Twitter - T-Rex Interactive Facebook - T-Rex Interactive YouTube - T-Rex Interactive -
Hello everyone! I wanted to get my feet wet with making web games. It was made with Godot. My game Sheep is inspired by Sokoban games. You must push the Sheep to eat all the grass, however they will only let you push them on another grass tile. As you get further in, new mechanics are introduced. It's free and contains 20 levels! You're welcome to try it out for yourself! Play on iDevGames Play on GameJolt Play on Itch.io
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Doctor Simon's Time Crash (Download in Google Play) Doctor Simon's Time Machine has crashed and now he is stuck in a time loop! You're his only hope to come back to the present. Memorize the shapes and colors of the combinations and click the buttons on the correct order to break the loops. Travel through time and discover new ages and backgrounds. Play with special features and bonus and unlock all the rewards to complete the game. I developed this game for Ludum Dare, a JAM event in which you have to create a game from scratch in 72 hours or less. In this case, the selected theme was 'Stuck in a loop', a tricky one. I used Phaser 3 for the coding and photoshop for designing characters, backgrounds, buttons and bars. It's my fifth game uploaded to the Google Play Store, with my Game Studio, Funsmith. All of them developed with Phaser. Here's the Google Play link to download in Android devices: https://play.google.com/store/apps/details?id=es.timecrash.app If you have iOS or you want to try the game but not download it in your phone, here's a HTML link. But please, remember, if you like it, download it! http://gonzalolhm.es/doctorSimonTimeCrash/
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This game uses same concepts as Traffic Jam puzzle game. You need to move figures (cats) to let mouse escape the room. I'm going to add more levels (now 12 available) and more cats figures. Try the game here: http://e36club.com.ua/cats/ Also available on App Store. Will be thankful for any feedback, game mechanics, glitches, etc.
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I rolled out RAVEL a week ago. The roll-out magically revealed serious errors and omissions.? After a week of frantic fixing, I'm ready to publicize it. It is a permutation puzzle that you solve by sorting the sub-cubes into color-order. Easier than Rubik's Cube, but still challenging. You can experiment custom dimensions -- here's a big one: Give it a try! ? Feedback welcome... Here or at RAVEL Forum.
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Play Blockets in your browser! Blockets is a retro/neon-punk themed arcade puzzle, where the goal is to place blocks in the grid and fill lines and columns. Complete lines to get score points and energy. Achieve combos (multiple lines/columns) to obtain extra score and energy. Watch out for the count-down timer! If it expires before completing a line, an obstacle will be created. However, you can use energy to remove the obstacle - simply click on it! As you progress, increasingly complex shapes will appear. The game will automatically submit your best score if you're logged in. Come on over and beat my high-score Made with Cocos Creator/Typescript. Enjoy!
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I am developing a unique but really simple puzzle game that consist in just put all the players (astronauts) in the goal squares at the same time. Rules: All astronauts move at once. NOTE: Only puzzle games lovers would enjoy this game, so if you aren't, you can skip seeing it:). Some levels could be really challenging. Here it is: https://llpujol.itch.io/puzzle-astronauts Comments & improve suggestions are welcomed:), Hope someone could enjoy it:)
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Sup my dudes, My latest game Bouncy Woods was released just yesterday on Poki - https://poki.com/en/g/bouncy-woods It was developed with Phaser 3 and MatterJS. Matter was pain in ass to deal with because I really needed "bullet" like bodies for this game and Matter doesn't support it. So sometimes you can notice "tunneling" issue - when balls go through blocks. If you have any feedback or questions regarding the game - please let me know. Gameplay video
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Are you longing for a time where you could go outside and meet new friends? Gordon City is the game for you! There are a total of 44 friends and just like in real life, some are easy to make and some, you may find, are quite hard. Play it here - Both mobile and desktop supported! Developed entirely in javascript using CreateJS, this is a project myself and fellow contributor MarkFromGordonCity have been working on throughout the last couple of years. With entirely too much time on our hands at the current moment, we thought it was an ideal time to share this game with the world. We are also looking into porting to other platforms (IOS, Android), but we thought itch.io would be a good place to get some initial plays. Please do not hesitate to provide positive and/or constructive feedback!
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I’ve just released my first game Dark Sudoku. It’s is implementation of a popular over the world classic Sudoku puzzle. The game has 15000 different puzzles and comes in five well-balanced difficulty levels: flash, easy, medium, hard and evil. All puzzles can be logically solved. Interface of Dark Sudoku was carefully designed to be simple even for beginners. More details here: https://darksudoku.com Direct game link here: https://darksudoku.com/online Thanks to Godot Engine Dark Sudoku also available on: App Store, Google Play, Windows, macOS, Linux Please give it a try! Any feedback is welcome:)
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Hi All! I wanted to share with you my first game as developer and artist. I just published it at https://funkstar.itch.io/escape-from-earth This is a puzzle game where you have to escape from enemies that move faster than you (like the old Theseus and the Minotaur maze type, but with some new flavours) I had fun with character and scenery design, trying to fake a pixel art look (though is rendered 3D) I mixed Three.js with Phaser.io for better UI Have a look at it and let me know what you think. Critics & comments welcome Thanks