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Showing results for tags 'pseudo 3D'.
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Hello, I'm working on my simple racing game, and i'm developing with PixiJS I'm finding a solution to render the Road Pseudo 3d, but I can't. Anyone can help me or give me some solutions ? I tried to solve it with mesh but failed Thanks Step 1: Use image Step 2: Render to
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Hello everyone, JS13K is now over, so time to get back to games full of useless images For the past month, I've been working on Miami Night Ride. The game is a pseudo 3d racing game inspired by the classic Outrun, this tutorial, and this game. I think I am pretty much done with the game, but I still feel there's someting missing, which is why I post it as a WIP, to get advice from other developers. I'm looking for ways to make it more fun. The goal of the game is simple, you just have to race as long as possible and get points before time runs out. Checkpoints give you 30 seconds, and you get extra points by driving nicely, drifting, dodging cars... You also get 10 extra seconds every 25000 points. You can play the game at http://miami.tap2play.io/ It works on desktop and mobile (even lower end devices should run it okay). Looking forward to get some feedback on it and improve the gameplay (graphics will probably stay this way). Thanks in advance