Hi there,
I'm working on a little project where I do a lot of parenting and swapping parents/children around, etc..
Is there an easy way to preserve a child's world position when changing its parent? I'm really new to Babylon so I don't always know what's available to me.
If this doesn't exist how would I go about it? Inverse the parent's world matrix and apply to it its child? If someone has an example handy I'd appreciate
Thanks!