Hello, I am new to babylonjs and am trying to extrude a non regular polygon towards the positive y direction. Going through the doc I couldn't find a way, it always extrudes it in the negative y direction.
I found a hack using mesh.position.y += depth; but is there any other way of doing this ?
Playground link : http://www.babylonjs-playground.com/#2EYZPE#7
Thanks.