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  1. People say it pretty often. You have to make finished, polished games to deal with publishers. I have also seen this trend to make small, simple games, with well refined graphics. Like mini-games. Of course, there are a few big complex games, and they are the ones that people love the most. I have made a few games, but I must say what they lack is nice graphics and polish. Now, considering that I'm pretty new to making html5 games, how will I learn to make "finished and polished" games? Should I too make a lot of somewhat boring mini-games and clones before I become good at making "finished and polished" games? I have noticed that making elements unrelated to the game take much more time and code to build. I'm not even talking about the graphics. I have started to study Inkscape as people advised. Didn't use it for any game yet. I have a few dream projects at prototype stages, but I'm not sure if I should if I should work on them, since I am scared to somehow break them. What should I do? Do you recommend making any kind of game (for myself at least) to make me better at polishing and graphics?
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