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  1. I'm creating a simple platform game using Tiled and Phaser 3. I have reached the stage where I am moving my player around the screen jumping on platforms. So far so good, he moves, he jumps, the game scrolls nicely. I need to allow the player to jump up through the bottom of some (not all) platforms instead of colliding with their underbelly. Basic platforming really. Any ideas? Thanks Eduardo Augusto
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