I'm creating a simple platform game using Tiled and Phaser 3. I have reached the stage where I am moving my player around the screen jumping on platforms. So far so good, he moves, he jumps, the game scrolls nicely.
I need to allow the player to jump up through the bottom of some (not all) platforms instead of colliding with their underbelly. Basic platforming really.
Any ideas?
Thanks Eduardo Augusto