If I want to make little engine fires propelling a ship through space, would I be best using animated sprites for this or if there a way to use a Pixi created effect to displace jets streams or fire out the back of the engines? Would be cool if either method supports growing bigger when giving the ship more thrust. If it has to be sprites from image textures, can someone point me in the right direction for how to cycle these - I figure just swapping out the texture every 5 frames or so through 10 images would be inefficient. Thanks in advance.