I need to create very large scene (there are meshes with size 10, but also with 10^6). It requires set:
camera.maxZ = Math.pow(10, 10)
But then is not working pickedMesh (pickedMesh is always null):
scene.pick(scene.pointerX, scene.pointerY).pickedMesh
Is there any way to use very large camera visibility with functional pickedMesh? Here is demo.