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Showing results for tags 'phone'.
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Do BabylonJS has any capability to mix phone camera and 3D "scene" "object" together as augmented reality? Is there any tutorial any show case or example? Can we add any 3D object(s) over camera of phone? Is there any way camera is for VR (left and right lens) and possibility to ad 3D object over camera ? Greetings Ian
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Hi. Is it possible to use phone as controller to steer my HTML5 application in the web? Should I use socket.io? And may I write my android's application in Android Studio - without use phaser? I want to do something like airconsole or justdance Please help.
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So, I tried my luck on the Windows Phone market, by wrapping the HTML5 version of my game in a webview. I was barely able to hit 30fps on my Lumia 530, which is a low end device, so I thought that I'm successful However, I haven't tried any other device. If you have one, could you please test my game? Much appreciated - http://www.windowsphone.com/en-us/store/app/aquatic-rescue/153fce08-de77-44ec-8138-2b0f3f1ae614 - you don't have to buy it, just use "try" - it has first 20 levels free.
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Hey so i moved away from the gameControler.js So instead i tried this. lftButton = game.add.button(0, 300, 'button', actionMoveLeft, this, 2, 1, 0); rhtButton = game.add.button(200, 300, 'button', actionMoveRight, this, 2, 1, 0); //but i know that it has to keep update alive cause when you only use this you have to press the button like crazy to make the player move. tried too add an extra pointer, and then check for active input and so on but still no good came from it. So please any better solutions too this would be awesome thanks! function actionMoveLeft() { player.body.velocity.x -= 900; player.animations.play('left');}function actionMoveRight() { player.body.velocity.x += 900; player.animations.play('left');}-Learning
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Hey guys, I've got a question: How do I, take my HTML5/Javascript mobile game, and convert it to an application for Android/iPhone? I have already tried cocoonjs, but it didn't work very well for me...