Hi all, I am a new developer to Phaser, this framework is such a marvel to work with. Currently I am working on a slide scroller based (Mario-style) where the player can collect "weapons" and fire them at other players. And I would like for the projectiles to destroy any tiles that is in the way. Is it possible to set the "destructibility" of tiles? I have googled the relevant sites and played with the code in Brackets but no luck so far. Many thanks in advance. Sincerely, Xavier