Hi! I have a background plane and rendering text over top in another smaller plane. I'm then registering an OnPickTrigger to select the background plane:
// this.shapeRoot is a Plane mesh
this.shapeRoot.actionManager = new BABYLON.ActionManager(scene);
var action = new BABYLON.ExecuteCodeAction(BABYLON.ActionManager.OnPickTrigger, function (evt) {
console.log("node picked!");
});
this.shapeRoot.actionManager.registerAction(action);
This all works, but the event is not triggered on the background plane where it's blocked by the text plane.
How can I tell the event system to ignore my text plane or bubble the event to the background plane?
Thanks!