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  1. Hello everyone Hope someone could help me with the following: this.loader = new game.Loader(); this.loader.onComplete = this.loaded.bind(this); this.loader.onProgress=this.onProgress.bind(this); this.loader.start(); Its the onProgress which not is working. I´ll tried: this.loader.onProgress(this.onProgress.bind(this)); Heres how i call my assets: game.module( 'game.main' ) .require( 'game.assets', 'game.objects', 'game.settings', 'game.start', 'game.level2', )
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