Hello everyone
Hope someone could help me with the following:
this.loader = new game.Loader();
this.loader.onComplete = this.loaded.bind(this);
this.loader.onProgress=this.onProgress.bind(this);
this.loader.start();
Its the onProgress which not is working. I´ll tried:
this.loader.onProgress(this.onProgress.bind(this));
Heres how i call my assets:
game.module(
'game.main'
)
.require(
'game.assets',
'game.objects',
'game.settings',
'game.start',
'game.level2',
)