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Found 4 results

  1. Hello, The sample assets and index file is nice and all, but it should be part of a separate nuget package, not part of the core BabylonJS package. That would make things much clearer sharing integration, with BabylonJS dependency, into the rest of the application. I can "workaround" it for the moment by packaging only the Babylon bits from my integration package, which momentarily has a dependency on Babylon,JS for instance. Thank you... Regards, Michael Powell
  2. I am getting an error with the latest BABYLON 2.3 (NuGet): //var gn = this.getName; //var cg = BABYLON.Mesh.CreateGround; //totalLength, calculated elsewhere //s === scene this.field = cg(gn("field"), { width: totalLength, height: totalLength }, s); Yield: Uncaught TypeError: Cannot read property 'addMesh' of undefined. Stack trace: babylon.js:5 Uncaught TypeError: Cannot read property 'addMesh' of undefined i @ babylon.js:5 r @ babylon.js:11 i @ babylon.js:20 t.CreateGround @ babylon.js:12 r.CreateGround @ babylon.js:12 build @ gridiron.js:146 createScene @ TestFixture.html:79 (anonymous function) @ TestFixture.html:109 That I know of, I was not receiving the same error in 2.2.0. I'll try downgrading and see if that makes a difference.
  3. Hi, Does the Nuget package version of BabylonJS has version of package the same as BabylonJS version ? Because : - package version is 2.2.0 - BabylonJS version in package is 2.3.0-alpha
  4. After speaking with the guys from the pixi.js GitHub repo I've gone ahead and created a pixi.js Nuget package. Here's the web link: https://www.nuget.org/packages/Pixi.js. To install the package just type: Install-Package Pixi.jsInto the Nuget package manager console. Or you can always use the GUI. For those unfamiliar with Nuget, it's essentially Visual Studio's package manager. You can get it and learn more here (it's baked into VS2012+). This should allow people to get pixi.js with ease and also allow other libraries that use Nuget to take dependencies on the Pixi.js library to promote more open source goodness .
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