Jump to content

Search the Community

Showing results for tags 'new feature'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 1 result

  1. Hi guys I will be spending the next few hours (attempting to) creating a code snippet that optimizes meshes, by doing automatic merging. My objective is to: 1) Automatically identify meshes that share same materials, and merge them into a single mesh. 2) Merge all meshes that don't share material into one single mesh all meshes, by using submeshes and multimaterial, automatically. The idea is to have an automatic optimization based I have spent a long time researching on forum and reading docs. However, if something like this has already been done, and I didn't find it.. please let me know Meanwhile.. I'll be coding and making tests the next hours
×
×
  • Create New...