Hello, I'm new to phaser and i'm having some problems in this part code: create: function(){map = game.add.tilemap('mapa2');map.addTilesetImage('tilechao', 'tilesCenario');map.setCollisionBetween(1,10000);colide = map.createLayer('colide');colide.resizeWorld();naocolide= map.createLayer('naocolide');spike = map.createLayer('spikes');spike.resizeWorld();}update: function () { game.physics.arcade.collide(player, colide);game.physics.arcade.collide(player, spike);}i'm trying to make the player collide with the layer 'colide' and the layer 'spike', but when i start the player just collide with the layer 'colide'. Can anyone help me with this?