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Showing results for tags 'multiplayer pixijs'.
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I decided to write simple multiplayer games for my portfolio. Maybe my code will be useful for someone. I will write detailed commits on GitHub. Everyone can use my code for free. The Game will be here: https://tic-tac-toe-socketio-ts.herokuapp.com/ Source Code: https://github.com/8Observer8/tic-tac-toe-socketio-ts I use: TypeScript VSCode Free Heroku hosting that are connected with GitHub. My game deployed automatically when I push on GitHub AMD and RequireJS for debug version CommonJS, Browserify, UglifyJS for release version Now my game just shows one "O" object. I will write here about of process of development. You can ask me about my code. Please, report me if you find some errors. Maybe I will take a feedback from how to improve my code. Date: Sat Jun 29 23:35:23 2019 +0400 The server sends JSON message 'Hello from server'. Client display this message on the page.
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I am working on a multiplayer space shooter game. This works fine, but when the players are on different screens, their respective positions differ from each other in few pixels. How do I ensure the objects align across players/screens.