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Showing results for tags 'multi'.
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Hello community We have an object ( 2 meshes ) with multi material exported with 3dsmax to GLTF format. In inspector, we saw that the exporter splitted our object to 13 meshes. One mesh for each material. Is it possible to keep the same object but with a multi material option instead ? Thanks in advance. Have a nice day .
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Hi there, I am new here, and am just digging into Phaser. I was wondering, if anybody succeeded in adding rotation with two finger touch gestures into their games? Any help appreciated :-) Thanks, Jamirokwai
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Contract programmers to develop multiplayer card games. early pagametno
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Is it possible use two SripeSheet into PIXI.SpriteBatch ???
- 4 replies
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- SpriteBatch
- PIXI
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use just 20 method and u can build Easy material like this sh_solid()+sh_light(); you can see result in sample.
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Hey so i been working with my first game in phaser. Do know the saying "don't start with the hard ones at first.. but i did". I started my development in 1.1.6 -> than moved up to 2.0. #Game Story Well it's a zombie shooter game, you are a small 2d pixel dude with a mini gun blasting your way up the ranks and score. The zombies are "crazy looking" as i made them and i'm not used too pixel/2d stuff soo that is why the name is as it is. It's set in a urban dead city with only one camp to protect and your self as well. against zombies and other crazy stuff that might turn up down the road. #active development. Menu system = 85%score + rank = 80%zombies + other monsters = 100% done.gun + player + bullets + city = 99% done.gun muzzle = 90 % done. #Android apk + iphone + facebook = not started yet. #Link to the game = soon 1-2 days. #screenshots http://imgur.com/a/5pbZR Hope to have more too show soon! -Learning