Hi, I have some questions about blendshapes.
1. 3DSMax exporter support blendshapes (morphtargets)?
2. This is still valide right? If yes, Can I force some of them compute on CPU?
3 Can i use keyframe animations and morphtargets in the same time?
Hello,
I would like to animate a morphTarget by setting up an animation.
When I try to push the aniamtion to the morphTarget it failed with an error.
I thought I would need to animate on it since that's his .influence value that we change to morph the mesh.
I did a PG if someone could contribute : http://www.babylonjs-playground.com/#HPV2TZ#5
What am I missing ?