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Showing results for tags 'minigame'.
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We are a startup company and we have built a mobile app that hosts instant mini-games. We already have instant mini-games that have been developed by freelancers who we hired thru Upwork. We would like now to explore the option of hiring game studios or development teams to provide us the complete service from graphics design to development. We are looking for game development teams who have expertise in Three.JS because our boilerplate for the instant mini-game is based on three.js framework. The project size of each instant mini-game will be small since we prefer that the mini-games would only be single-page, single level and as simple as possible to ensure the filesize is less than 1MB. We would prefer to finalize the hiring in freelancer websites like Upwork to ensure proper delivery and payment.
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Hello everbody, I am new to this Forum. So please forgive me if I posted in the wrong thread. I am developing an Interactive visual novel made out of videos and video loops. Build up: - play video, go to loop; - choose dialog in loop; - play video, then go to action loop; - play mini game in action loop; - if won, repeat same process in different level, or game over. There are two things that I am struggling with: 1. How do I play an loop, after an video has been played? 2. I want to add an button during the loop, that will switch to an different video, depending on if it has been clicked fast enough in an certain time or not. I would be grateful for tipps. Thank you in advance!
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Small mini game without any libraries on purejs. sortit.artrayd.com Have fun