Refer to the link below, it looks like that the fatness of the font will be impacted by the width & height of the plain mesh. This is not what I expected.
Actually I want the font be rendered normally no matter what the mesh size is. Is there way to fix this issue? How to calculate an appropriate size to make the font look better?
https://www.babylonjs-playground.com/#YFRMAK#11
Solution:
https://www.babylonjs-playground.com/#YFRMAK#15