Hey all,
Something wired happens when I am using createInstance API of the Mesh class
Please check this https://www.babylonjs-playground.com/#XSCH6V#2
An instance and a clone are created in the callback from the loaded meshes. The clone looks perfect, but the instance renders differently after I have tried backFaceCulling = false and flipFaces.
So my question is how can I create an instance that looks the same as the one I get from clone()?
Thanks a lot.