Hi @all,
I have a question about the rotation again. This time its also about the lock joint. I had a similar question in the past without lock joint here: http://www.html5gamedevs.com/topic/29158-solved-rotate-player-correct-on-rotating-platform/#comment-168011
I want the same as last time, but now with lock joint. I prepared a playground: http://playground.babylonjs.com/#7CPXT#2 [In this PG you can rotate the platform with key v, b, and n. The player can rotate with the mouse (drag&drop)]
Without the lock joint the behavior is like I want, but for many reasons I need this behavior also with the lock joint.
The problem is, the player rotates in a strange circle on the ground. I mean the player changes his position on rotation too.
How can I rotate it right?