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Showing results for tags 'location'.
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I want to know what is the code to put location based search like one in image in my website . i also want to know how we setup that button to detect our location btw i want use googles api for location services The picture is from the website zomato.com i hope ill get reply soon..
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Right now, if you use a shaderPath = "MyShader" ... With no path info... it will look for the shader as "/src/Shaders/MyShader.vertex.fx". That should load from the folder the .babylon file is in Just like textures... Right??? I think it would be MUCH easier if it did, JUST LIKE TEXTURES Can we fix that... I don't know where in the code that is happening
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I have two arcade bodies that collide with each other. Is there any way to single out the XY coordinates of the collision that takes place? Thanks much!
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- collision
- coordinates
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Hello! I'm currently making my first real Phaser game, which is about driving a car through a little town. I'm looking for a way to make it so my car sprite can only intersect with the "road" group and the "parking space" group, so that I can't randomly drive on the sidewalks. Is there any easy way to do this? I'd rather not have to create a hundred or so objects to wall off the roads. It should be noted that there is no "sidewalk" group or object, so I can't just enable collision there. Many thanks in advance.