Hello guys,
I'm addressing this directly to the babylon devs:
From what I can read from examples using models with textures, the textures are always in separate image files. Are there any plans to include the textures as e. g. byte array directly inside the .babylon json? Or is there already a way to do so?
The background is that I would like to define a theme for a 3D scene I'm working on to contain models and also textures and the themes should be exchangable at runtime
So the best would be that the theme object contains everything. It would be great to have the babylon JSONs that I store in it also already contain the textures binaries.
Kind Regards
Jacques