Hi.
Thinks for reading my question.
I am first on babylon.js
I am developing viewer can load obj on babylon.js
How to set backfaceculling of loaded obj file in babylon.js?
My viewer showed backfaceculling state.
Therefore I did work as follow.
mesh = loader.addMeshTask("bane", "", "Assets/"+ type +"/", id + ".obj");
mesh.onSuccess = function (task) {
allMesh = task.loadedMeshes;
for(i=0; i<task.loadedMeshes.length;i++)
{
submesh = allMesh[i];
submesh.material.backFaceCulling = false;
...
}
but it didn't work rightly.
http://localhost/shedbuilder/sheds/
also. To set hasAlpha didn't work.
submesh.material.diffuseTexture.hasAlpha = true;
please help me.
I uploaded my obj file.
myfile.rar
Best regards.