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Games Jobs Live: Midlands is happening on Wednesday 14th April: a FREE online livestream with gamedev studios in the Midlands who are currently hiring! On the livestream presenting and taking your questions we'll have Ubisoft (Assassin’s Creed, Watch Dogs), Codemasters (Dirt, Grid, Formula 1), Kwalee (OverTake, Off the Rails), and Electric Square (Forza Street, Hot Wheels ID). Join us to hear directly from games developers in and around the Midlands with active vacancies; who they are, what they’ve done, and most importantly, who they’re desperately looking for. The event is FREE and open to anyone, whether you’re already working in games, or you're looking to get in for the first time. Alongside the livestream each studio has a dedicated channel in our Discord so anyone who's interested can follow-up directly with each company. Register here to join: https://www.eventbrite.co.uk/e/games-jobs-live-midlands-tickets-148487727791 We've got events happening throughout April and the rest of the year if you're located somewhere else: https://gamesjobs.live/events/ Any questions? Ask below!
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So, I was on ludumdare.com, thinking about game development you know... And suddenly I discover that this guy is making a game live using phaser, you can watch how it developes here: http://www.twitch.tv/i_am_spencer
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The Turbulenz webcast video is now available to watch from either of these places: YouTubeTurbulenz Livestream pageThe session included: Getting setup with the turbulenz_engine open source repository.A brief introduction to using the Turbulenz APIs.A step-by-step walk-through of building a game, combining 2D physics with 3D rendering.A demonstration of the example game on hub.turbulenz.com, playable from desktop and mobile.Q&A with Ian & David from the Turbulenz development team. The example game “Debris Dodger” created during the session has been made available on Github so you can try it for yourself. Just update to the latest open source version and follow the steps in the README. Debris Dodger Github repo with all the code and assets to play with. A few additional links to things we discussed: Denki Word Quest running as a native android appDebris Dodger running on mobile from hub.turbulenz.comFeedback welcome! We're looking for feedback for the event, to gauge: If you found the content useful, would you like us to do another one in the future?What parts were most relevant to you?What would you like to know more about if we did a follow-up webcast? Please post suggestions for future topics and we'll see what we can do. Thanks! Ian
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