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Found 1 result

  1. How can i put limits for rotation angle of two objects which connected by "Constraint"? I'm using: game.physics.p2.createRevoluteConstraint(object_A, [0, -20], object_B, [0, 20], maxForce); these object can make rotation 360 degrees - it's not suitable! We should put rotation angle from 0 to 90 degrees. How can we make it?
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