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Showing results for tags 'leadbolt'.
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Looking for some ad service, that would not double proportionally depend on traffic(like True Valhalla mentioned about Leadbolt in this theme: http://www.html5gamedevs.com/topic/202-generating-html5-advertising-revenue-with-leadbolt/). So, ad network for start. After some researching, have found some: Ad4Game, Copacet, Madvertise, Mojivo, Inneractive(ads provider). Also this article: http://www.mobithinking.com/mobile-ad-network-guide/blind What can you recommend?
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Hi I've been developing games for few months. So I have met with few sponsors and made a deal for licensing, rev share and some sponsors just get the game for free but I can integrate my own ads (leadbolt). So far I got a good or average revenue from leadbolt. Around 33k impression a day and few thousand clicks for one game for one day, and usually revenue is around 3-9 USD for one day. This is just for one sponsor with multiple portals though. But I was thinking about advertising my own game to increase the traffic a little more. Has anybody done this ? Can anybody share some info about how much that you spent and the traffic improvements that you get before doing the advertising ? Just to be clear I`m talking about advertise with leadbolt (your app or game will appear in the leadbolt banner or wall) not about integrating leadbolt ads into your game. Regards