Jump to content

Search the Community

Showing results for tags 'languages'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • HTML5 Game Coding
    • News
    • Game Showcase
    • Facebook Instant Games
    • Web Gaming Standards
    • Coding and Game Design
    • Paid Promotion (Buy Banner)
  • Frameworks
    • Pixi.js
    • Phaser 3
    • Phaser 2
    • Babylon.js
    • Panda 2
    • melonJS
    • Haxe JS
    • Kiwi.js
  • General
    • General Talk
    • GameMonetize
  • Business
    • Collaborations (un-paid)
    • Jobs (Hiring and Freelance)
    • Services Offered
    • Marketplace (Sell Apps, Websites, Games)

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Twitter


Skype


Location


Interests

Found 2 results

  1. Hi, We are developing a platform to teach children a foreign language using animation, activities and games. Our first MVP was built using Unity WebGL for the games and now we're looking to go the HTML5+js route. The first set of games have been pretty simple - ranging from simple interactive click/audio to learn words to tracing an outline to form letters. Now we need to take things up a notch as we move onto Level 2 and above. The intention is to have a gaming element that goes with each of the animations/videos we producing, which is about 50 per level. Obviously many of the game (mechanics) will be scripted and re-used with different assets (which we will be creating as part of the animation process). What we're looking for is a developer to work with us initially here in Dubai for a month or so to help develop a framework for out games going forward (scoring, rewards, libs, etc), convert the Unity games to native and plan/start the next set of games going forwards. Then remote working after that would be a viable option. We're not extremely opinionated on which platform, but we're been impressed with PIXI and Phaser so far - everything is 2D today but that's not to say we won't be introducing 3D in the future, along with AR content for things like card games etc. Please PM if you would be interested Thanks Davie
  2. That is basically it guys. Which is your preferred language for phaser. If its other I don't know please write a comment.
×
×
  • Create New...