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Showing results for tags 'keyframes'.
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3D jedi-knights, hi ! I found strange behavior keyframes in animations. If use keyframe#1 without keyframe#0 BABYLON add keyframe#0 forcibly. http://www.babylonjs-playground.com/#1R5Y6W#4 but, such animation can be load from .babylon file and do not corrected automatically, while animation do not play. And "correction" insert one more extra frame, how broke animation. Can comment this situation? It bug or a features? Advise please how i must do in situation? Find and edit such keys or something else?
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Hi guys! Would be great a plugin for animation with KeyFrames in Phaser as http://mightyfingers.com/tutorials/animation-editor/animation-basics/ What do you think? Regards, Nicholls