Hi Folks, EDIT: At first sorry for my Mistake. I dont meant Tiled, i meant TexturePacker!! I am completely new in the matter and have a question about *Texturepacker. I wanted to create a JSON file (jsonHash) for an animation in Phaser. In Phaser example, the description of a frame looks like this: { "filename": "blueJellyfish0001", "frame": {"x":484,"y":836,"w":63,"h":65}, "rotated": false, "trimmed": true, "spriteSourceSize": {"x":1,"y":0,"w":66,"h":66}, "sourceSize": {"w":66,"h":66}}I do not get displayed by my own example, the file name. Look here: "002.png":{ "frame": {"x":2,"y":34,"w":30,"h":30}, "rotated": false, "trimmed": false, "spriteSourceSize": {"x":0,"y":0,"w":30,"h":30}, "sourceSize": {"w":30,"h":30}, "pivot": {"x":0.5,"y":0.5}},OK i can "trim Sprite Name", then i become "002" without the filetype: "002":{ "frame": {"x":2,"y":34,"w":30,"h":30}, ...Does anyone have a clue how I can create a file as described in Example Phaser? { "filename": "blueJellyfish0001",......Thank you