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Hi All, I'm facing some issue in iphone 5c, both safari and iphone, the mesh is horribly jagged, and the transparent side of the mesh have some black pixels in it. https://www.dropbox.com/s/yviece1mh36qn3f/Screenshot 2017-10-13 18.33.58.png?dl=0 FxaaPostProcess make the scene look jagged+ blurry in iphone. In android is a bit jagged too but FxaaPostProcess does make the situation slightly better. Anyone know how to make it look better? Thanks
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Hello, I noticed some jagged edges on the diagonal lines. Is there any way to get rid of them? I have tried using the ffxa post processing, but it still does not remove them completely. Why do they even occur? It's just a straight line. Sorry if I can't give any more input in this issue, but my knowledge of graphics is limited. Here's a babylonjs playground example. https://playground.babylonjs.com/#G3JCQ6#1 Attached is a screenshot of how it looks in the scene of my project. The diagonal lines don't look very appealing for a production ready project.
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The BitmapText rendering used to be smooth and antialiased. now with updated Pixi, it looks horrible. I have enabled antialiasing in the options properties, but this only affects sprites, etc, it does not affect BitmapFont (if it does, it looks worse) Current Pixi: Pixi.js 3.0.6 - ✰ WebGL ✰ Previous Pixi: 2.2.6 Update: the jagged rendering is mainly visible when the element is rotated (antialiasing is not applied to the font)