Hi there ! I have a small question, I am looking for the best way to make a mesh match the camera clipping plane. The only issue I am getting is that the camera is always zooming/unzooming because the mesh never perfectly fits the clipping plane... I made a simple Playground scene to show the issue : http://www.babylonjs-playground.com/#AZZNI You can increase the zoomingSteps value if you can't see the issue. Thanks in advance for your help, I will keep you informed if I find a solution.