I am attempting to create a interaction layer which acts as a proxy to multiple canvas elements for events. This works fine for multiple elements if all canvases are the same size, but it seems that if 2 canvases occopy half the screen estate the delegator covers, the canvas which sits at the bottom of the screen doesn't receive any events. Is their any way round this so that all objects when hit tested use the size of the target canvas set with setTargetElement?
I have the following plunkr and I am using PIXI 3.0.11.