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Found 8 results

  1. I offer a captivating suite of advergames tailored for bars, restaurants, coffee shops, donuts shops, pizzerias, and bakeries to engage your customers in a fun and interactive way. The games are seamlessly integrated with a leaderboard and utilized to promote businesses and services enhancing customer engagement with brands. No downloads required - share games via a simple link or QR code placed strategically on menus, takeaway bags, drink cups, beer labels and more. Customers can play for a chance to win enticing rewards like free meals, discounts, or promotional items. How it works Brand recognition: I will tailor the game to reflect your brand identity by incorporating your logo, color scheme, or images of your product. Rewards: I will set up a leaderboard-based rewards system. Players reaching certain scores will receive discounts or free soft drinks for their next order, encouraging game engagement and incentivizing purchases. Promotion: I will create a dedicated landing page with the email collection form which can be used to promote the game to your customers through various channels - social media, in-store displays, or as QR codes on pizza boxes. Increase sales and retain customers: Leverage the power of collected emails to follow up with customers who have earned rewards and to send newsletters featuring upcoming offers. --- Engage your customers through play with NakNick.com
  2. When you selected a friend to create a new context. How can I make that new context be created when my friend accepts? FBInstant.context.chooseAsync().then(function (result) { console.log(FBInstant.context.chooseAsync()) window.FBInstant.updateAsync({ action: 'CUSTOM', intent: 'REQUEST', cta: 'Play', template: "join_fight", image: base64Picture, //this should be source data of your share picture in //base64! you can parse your picture to base64 use //'https://www.base64-image.de' text: "X just invaded Y's village!", data: { myReplayData: "..." }, strategy: 'IMMEDIATE', notification: 'NO_PUSH' }).then(function () { // closes the game after the update is posted. console.log("FBINSTANT Quit"); FBInstant.context.createAsync(playerID) FBInstant.context.getPlayersAsync().then(function (result, error) { console.log(result); }) }); console.log(result) }).catch(function (err) { console.error(err); });
  3. Hi i'm new to instant game and i want to intergate instant geme sdk to this html5 game game.rar
  4. Hi someone here with 250+ daily users on facebook. I have 1 game that has that number of users after finishing the launch boost ( I'm getting 2k average during the period of launch boost) but can't monetise with ads since audience network is not supported my country/region. I wonder how much are you getting from facebook audience network. Thanks.
  5. Hi, How do I get the share button so the user can share his score?
  6. Hello I have a problem, when I separate the html script and put it aside in a JS and upload it to facebook to do it as an instant game and visualize it on an iphone, touching the screen darkens creating a shadow effect that obscures the scene , it only happens on iphone on a phone with android works fine. I use babylon js to create the game, it also happens with the example that exists, it only happens when the index.html is linked to the JS. Any solution? index.html lobby.js
  7. As the opportunity to submit an HTML5 game to instant games is open now, I want to convert some of my most interesting HTML5 games to be played in messener. Facebook published a very good sample, I wonder, is there Phaser 3 or Phaser 2 specific instant game sample?
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