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Found 2 results

  1. I am looking for an expert Game Maker Studio 2 developer who has experience with Facebook Instant API integration. The game has Turn based and real time multiplayer game modes that has already completed and tested. The person should have a strong understanding of Instant games and nodeJS apis with GMS2 studio. This could be long term contract working on multiple games Please reach out to me on the following contact Email: [email protected] Skype: abishek.17 Discord: abi#9208
  2. Hi all, I'd like to upload my game Instant Games, however I've been having a hard time applying Facebook's code to Phaser; I end up with a black every time. Let's say I have the following code: var game = new Phaser.Game(500, 500, Phaser.AUTO, null, {preload: preload, create: create, update: update}); var sprite; function preload(){ game.scale.scaleMode = Phaser.ScaleManager.SHOW_ALL; game.load.image('sprite', 'img/character.png'); } function create(){ game.add.sprite(0,0,'sprite'); } function update(){ } How should I modify it to make it compatible with Instant Games? I'd really appreciate it if anyone can help me with this as I'm new to Phaser.
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